To the topic at hand though and in regards to your statements on the terraforming in general;
I don't recall seeing any posts that mentioned a finite universe so forgive me on that front. Personally, if this were a possibility, you could 'own' the entire universe, destroying all AI and consider that 'end game'. Making anything finite would definitely add to the challenge.
Terraforming planets, while can be used a logistical or tactical resource does require a bit of suspension of disbelief. There are some talks regarding colonization in general as well. Some have argued that it would take too long to colonize or terraform a planet, even if you were to speed it up to make it game-playable.
I think it has more to do with mechanics than anything else. If we are to assume a planet being terraformed is nothing more than the equivelent to a station being built (except the base [rock] is already there) then it would be no different. But I think the idea with them be a resource surrounds the idea that a planet can be 'owned' or 'harvested' for such resources (using it to produce stuff for you, etc).
The fact Josh hasn't weighed in on this thread either means that he's thought about it, and isn't sure how to approach it, or that he didn't see it.
And don't worry about reviving dead threads. We actually prefer it since there are a lot of ideas in these threads and it helps bring back some old ideas to the forefront if they can be improved upon.
Post
Thu Oct 03, 2013 4:52 pm
#16
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
Re: Planet Terraforming
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.