Thirded.ThymineC wrote:^ Boom. ^Cornflakes_91 wrote:Because of gameplay.
The player wont be able to interact with them because if they dont adhere to one of the established standards they wont adhere to ANY of the standards.
No trade because they dont have an interchangeable currency.
No communication because of incompatible communications protocols.
No useable equipment because of different hardware connectors.
No docking because of different connectors.
[Insert Long list of incompabilities]
It's a great idea to say that perhaps this corner of the universe won't think of it or something along those lines, but realistically, for gameplay concepts, we're going to need to put in a few different things regardless of how difficult it is to suspend one's belief for it.
Another example, is that even if you didn't have a universal currency, if you only used the barter system, one corner of the universe may have never seen gold. It may be the most valuable thing to some factions on the opposite side, but to the group who have never seen it? Worthless (gold might be a bad example though).
Technology, identification, commodities, currency... There are some that need to be universally accepted.