and it's gotten me thinking, what makes those ships look interesting? it's all in the tiny details, those little wires and bolts that make the ship look like it's gone through the manufacturing process rather than blobbed on screen by the computer. So why not make those things procedural?JoshParnell wrote: Can you imagine having a ship generator that could produce ships on the quality of EVE?
Think about it, cooling pipes going from the cooling module (a suggestion within a suggestion, suggestception? ) to other heat generating modules, engines, weapons, generators, Wiring from the central computer to all other modules, power conduits from the generator, wiring from the antenna to scanner, and so on, all these little details that make ships look like ships, obviously not all of these will be shown on the surface of the ship, but they'll be somewhat showing between the platings.
Also if shields fail and you take a hit to those wirings things'll go wrong, like if the wires to one of the turrets got severed it'd go haywire, or the coolant pipes make it over heat and explode? and you'd have to dispatch a repair drone to fix the damage, i'm just excited by the possibilities, and if LT isn't gonna have this maybe LT2?