The Doctor wrote:People assume that time is a strict progression of cause to effect, but *actually* from a non-linear, non-subjective viewpoint - it's more like a big ball of wibbly wobbly... time-y wimey... stuff.
Cornflakes_91 wrote:BFett wrote:Two years is hardly a definition of soon.
Spot the guy with the broken sarkasm detector.
BFett wrote:I'd like to see smaller craft being able to dock to objects in the same fashion it was done way back in gameplay update 5. Fly up to station, and then press a key to gently land on the station without fear of crashing.
Two years is hardly a definition of soon.
BFett wrote:Two years is hardly a definition of soon.
https://developer.valvesoftware.com/wiki/Valve_Time wrote:Valve Time | Actual Time | Item
"Soon" (1998), way before 2005 | October 10, 2007 | Release of Team Fortress 2
In one hour | In two hours and 15 minutes | The release of Alien Swarm
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