The whole genre is built around that principle? That is strange how do you know that? Who stated this principle other than yourself? Who made that statement into a principle? Or is that just your opinion if so state that, don’t state a “principle” as if it were an established fact.Cornflakes_91 wrote:The whole genre is built around the principle that the player can do things better than AI systems of the centuries to come.Hadrianus wrote: Yes but this is presuming today’s level of tech and that it is the ship who needs the pilot rather than the pilot who needs the ship.
Otherwise it would not be a game but an spaceship aquarium where you point at best at the target and order "destroy it" and your necessary input would end with that order.
So its only consequent to apply this principle to all game aspects.
Second how could the player do things better than the AI when even in the present AIs can do things better and for longer term than humans, provided that the task is specialized, take the auto manufacturing industry as an example.
But I think we are going off the subject. The point was that after all the probing and exploration is done, humans are sooner or later going to want to go and visit strange lands themselves. That is what I meant by “the Pilot needs the ship rather than the ship needing the pilot.”