@redstripe - I haven't determined yet whether I will do carriers/dockable ships. Probably not, as it's a pretty serious bit of dev work.
http://www.kickstarter.com/projects/jos ... nt-1821097
Bele wrote:So it's unlikely we will get them at release.
Gazz wrote:The only point of (internal) docking would be the creation of short range craft that cannot operate independently.
That alone requires a lot of effort on the AI part because you'd need ways to handle "stuck" fighters or have carriers replace theirs. And more.
If every ship is a fully spaceworthy vessel, docking becomes moot.
You merely start with corvette sized ships instead of fighters. That makes a lot of sense in light of a player ship anyway. The player could start in the smallest ship class and there would be no ships that the player would be completely stuck in. =)
Dadalos wrote:and docking has propose outside of transferring cargo. for one smaller ships could dock for warp jumps seeing as how smaller ships are to small to be equipped with them. also smaller ships might dock for repair. also smaller scout vessels might be docked for a slower less maneuverable craft.
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