Gazz wrote:Doesn't even need a background picture. The player's avatar in the world could simply be the station. Outside view, rotating around it... just like a ship.
The "cockpit" view of a station would be in the hangar so you could switch between those, maybe see your own ship parked there...
You may not be able to do any more than in your ship - other than trade with passing AI using the station's inventory space - but the concept of being in a place rather than in a ship is appealing. Especially if you built it yourself. =)
Gazz wrote:You "board" a ship that's in the station's hangar. One of yours, naturally.
If you're in an AI station you could also buy one... then you have a ship docked there again. =)
JoshParnell wrote:The only issue is that every time I do so it leads me closer to a full 'crew' mechanic. In the end I'm not sure if we'll be able to make do without crew gameplay...but I guess I'll face that when the time comes
Masterofjumping wrote:In terms of crew, I would assume that it should be a simple matter to have crew members randomly generate with slightly different stat's at planets and stations. This would be a very interesting area to lay groundwork for an expansion after release.
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