A thought came to me earlier today and I'd thought I toss out a suggestion. Since Josh is now working on an RTS interface that is to be in the prototype, and since he will want alpha testers testing the battle simulation, suffice it to say, we won't be able to 'work our way' up to a fleet to test with. I'm guessing Josh is going to need to include something to spawn ships here and there for testing purposes.GRIMshadow wrote:When I played X3, the only times I ever truly enjoyed it, was when I used scripts to spawn myself a fleet and bigger, better ships.That being said, it was a reasonably steep start.
If that makes it into a test alpha, then adding that into the final game a la 'Creative Mode' shouldn't be too difficult, and thus allow people to have both ways.