Not everything. If some things can be deterministic then only the needed starting variables plus modifiers are required. But you are right in that quite a deal will need to be stored.Stellen wrote:If you only persist the character's ship location/etc and the seed, then wouldn't the universe reset to the state that it was in when the user first started the game, only with the user's ship in a new location? You'd need to persist everything which has changed since game creation, otherwise the ship which was 1 kilometre away from you when you saved would be gone when you reloaded, and your freighters might be flying off to dock at NPC stations which no longer existed. (Because they didn't when the seed was used to generate the world.)
Post
Wed Dec 05, 2012 8:15 pm
#21
Re: Some kind of (interesting) New Game +
David -- Proud to be saving the world since 1984