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Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 12:09 pm
by RedDwarfMining
Nice! Borg like...Borghedron ...The Hedrons. Staying away from that system.
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 12:11 pm
by N810
Non extruded polygons is progress.
also is it just me, or are the nebulas getting better.
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 12:32 pm
by Talvieno
Those are some pretty pics!
And, as far as I can tell, N810, the nebula algorithms haven't changed significantly. Lindsey may just have a good eye for pretty specimens.
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 12:32 pm
by Hyperion
Yay! :3
you gave an inch, so i'll ask for a lightyear, a buzz lightyear! because look at dat pretties potential if we can have
stellations
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 12:51 pm
by LindseyReid
Hyperion wrote: ↑Fri Nov 03, 2017 12:32 pm
you gave an inch, so i'll ask for a lightyear, a buzz lightyear! because look at dat pretties potential if we can have
stellations
DAMMIT HYPERION I STARTED WORKING ON THESE BEFORE I SAW THIS POST!!! lolololol
I'll post pics of stellations L8R today :p
Also stellations can apply to any mesh ;000
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 1:05 pm
by Victor Tombs
Stellations look awesome! Just keep pushing for those extra light years, Hyperion.
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 2:12 pm
by LindseyReid
Welp, my stellation function can be applied multiple times, and with negative input, aaaaaaaaand
https://imgur.com/a/Jf0Fd
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 2:16 pm
by 0111narwhalz
woah
A small request: Could you use a slightly brighter material when showing off complex geometry such as this?
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 2:17 pm
by Talvieno
LSD Theory confirmed
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 2:29 pm
by Cornflakes_91
0111narwhalz wrote: ↑Fri Nov 03, 2017 2:16 pm
woah
A small request: Could you use a slightly brighter material when showing off complex geometry such as this?
quoted for agreement
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 2:46 pm
by BFett
Cornflakes_91 wrote: ↑Fri Nov 03, 2017 2:29 pm
0111narwhalz wrote: ↑Fri Nov 03, 2017 2:16 pm
woah
A small request: Could you use a slightly brighter material when showing off complex geometry such as this?
quoted for agreement
I third this motion!
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 3:17 pm
by Der_Foe
BFett wrote: ↑Fri Nov 03, 2017 2:46 pm
Cornflakes_91 wrote: ↑Fri Nov 03, 2017 2:29 pm
0111narwhalz wrote: ↑Fri Nov 03, 2017 2:16 pm
woah
A small request: Could you use a slightly brighter material when showing off complex geometry such as this?
quoted for agreement
I third this motion!
It's Quotruples
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 3:30 pm
by Hyperion
Dayum gurl, you got some fine shapes there!
If this is what you've done in a week, I'm seriously optimistic.
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 4:37 pm
by LindseyReid
Der_Foe wrote: ↑Fri Nov 03, 2017 3:17 pm
BFett wrote: ↑Fri Nov 03, 2017 2:46 pm
I third this motion!
It's Quotruples
QUINTUPLE agree! Josh indeed fixed this just now, and y'all'll see LOTS of shinies next devlog. :3
Hyperion wrote: ↑Fri Nov 03, 2017 3:30 pm
Dayum gurl, you got some fine shapes there!
If this is what you've done in a week, I'm seriously optimistic.
Writing the primitive shapes (torii, icosahedron) and the stellation function all took about a day or two worth of work total. Most of my week is consumed by the behind-the-scenes stuff that holds it all together: storing tris, making joints, archiecture of the systems, etc. Plus all the other shapes & warps & stuff. I'm glad you're excited, I am too
Re: [Lindsey] Friday, October 27, 2017
Posted: Fri Nov 03, 2017 4:39 pm
by Talvieno
Y'all'd've possessed much better contractions if you'dn't've grown up outside the southeast US.