Re: Tuesday, May 16, 2017
Posted: Sat May 20, 2017 4:22 am
When someone knocks at your door and offers his/her help for the sake of it, I don't believe that motivation should be a problem.
kostuek wrote:I don't know. Team management is a whole different topic and you need some experience in it. Especially if the team is not well paid but just works because of fun. We will see how it goes.S46 wrote:Awesome! LT will speed up massively now! Yes!
He got a point there Lum, at least with the management. It slows things down, but speeds up other things (of course). But team management is hard.Lum wrote:When someone knocks at your door and offers his/her help for the sake of it, I don't believe that motivation should be a problem.
It may be only for a few glorious minutes, but it has been done.JanB1 wrote:Make it happen Magus! Please!DWMagus wrote:...I think someone else's avatar might be changed in the near future.Silverware wrote: No! Seriously!
You are a killjoy. You could have it last at least for a few hours. C'mon!Talvieno wrote:What has been done? Did I miss something? Oooh, funtime? I like funtime. So, who's the unlucky target?
Heh. I don't see the image. Is it the same as in your signature? If it is, then I have to say: Looks pretty neat!Silverware wrote:New Talvatar!
Could you kindly not make your sig 255 px high on a smaller screenSilverware wrote:New Talvatar!
Yeah that wasn't intentional, sorry.Dinosawer wrote:Could you kindly not make your sig 255 px high on a smaller screenSilverware wrote:New Talvatar!
And yes, forgot I had copied the port alteration I have to make for access through the proxy at work :VJanB1 wrote:You are a killjoy. You could have it last at least for a few hours. C'mon!Talvieno wrote:What has been done? Did I miss something? Oooh, funtime? I like funtime. So, who's the unlucky target?
Heh. I don't see the image. Is it the same as in your signature? If it is, then I have to say: Looks pretty neat!Silverware wrote:New Talvatar!
Why do I have to do everything myself?Silverware wrote:And yes, forgot I had copied the port alteration I have to make for access through the proxy at work :VJanB1 wrote:Heh. I don't see the image. Is it the same as in your signature? If it is, then I have to say: Looks pretty neat!Silverware wrote:New Avatar!
Because Silver is massively incompetent.JanB1 wrote:Why do I have to do everything myself?
Thank you sincerely Tyler, it's an honor to have you show up! You guys do incredible work, to say the least.anomaly47 wrote:Josh!
You're not alone. I am a Lead User Experience Designer at Riot Games (League of Legends). I have been a designer for 16 years. When and if you need some design support or even someone to bounce ideas off of or get feedback with regard to in game UI or experience, I would be happy to assist you, absolutely free of charge.
PM me if you'd like.
I've been paying attention to / watching LT for years.
-- Tyler Schuett
It is indeed. These individuals were chosen, in part, because they require relatively little management, comparatively speaking. And while I won't discuss details, they aren't doing it just for fun. But yes, we will see how it goes. So far it's off to a great start; I'm hoping the acceleration curve will continue. More in the soon-to-come devblog (tomorrow perhaps?)kostuek wrote:I don't know. Team management is a whole different topic and you need some experience in it. Especially if the team is not well paid but just works because of fun. We will see how it goes.S46 wrote:Awesome! LT will speed up massively now! Yes!
Yep, coveredwill86c wrote:Just please please please make sure IF you bring in the intern and/or other developer you cover your bases legally as far as who owns the code/methods/intellectual property and what their compensation may be. I would hate to see someone try and take a chunk of the ownership away or slap some kind of crazy DMCA suit on you and mess up the game. Get everything in writing and have it notarized.
Get on over here to Baton Rouge and we'll stuff you in the office too! I'm sure we can find a free square foot or so around here somewhere... And yes, I think at least one of them will want to write a dev blog at some point, perhaps both! I think you guys will be happy to meet them and vice-versa.Grumblesaur wrote:Dammit! Here I am hunting for jobs and Josh had an internship position?
Sounds like a bright guy you hired, Josh. Good luck to the both of you. (I hope you're paying him well!)
EDIT: Oh, and get him to make a forum account and contribute to your devlogs! We want to hear from him too!
Thank you JanB1 for the advice. I'm all ears when it comes to management tips. So far we seem to be striking a pretty good balance of autonomous work -> feedback -> GOTO 10Flatfingers wrote:This cannot be overstated.JanB1 wrote:with delegation comes another, really important part: inspection! Inspect what they did, maybe correct the processes, their way to do things, give some input, and check that it works out in the end. Because if you trust them blindly, it will come back on you in the future (maybe, maybe not).
Don't think of it as a trust issue; think of it as necessary continuous course correction to reach a destination.
Also, there are lots of techniques for maintaining effective progress in a multi-coder shop. If you've already got to-do tasks described, put them on the wall and ask your new teammates to work from that list. As long as the granularity is low enough, this is an excellent way to make continuous progress (and to visually track that progress) without much damage if one task slips or needs to be re-coded. It also has the important benefit of insuring that you keep in regular contact with the other programmers -- that way they don't spend a week going down a rabbit hole. (Please note I'm not implying they'd do this on purpose; it's more that gifted programmers tend to want to explore interesting details rather than cranking out practical necessities. )
Best of luck to all!
POSHJOST!Talvieno wrote:This just in: Josh officially supports derails!
Talvieno wrote:This just in: Josh officially supports derails!