mostly agreed but replacing "emitting IFF" with "identified as"Silverware wrote:White for containers and other detritus.BFett wrote:Okay, so I like Silverware's suggestion and the colors he suggests: Red for Hostile, Green for dedicated Ally, Yellow for Neutral, Grey/Blue for unknown.
I personally would like Grey or white for neutral objects (such as containers, destroyed objects) and have Yellow reserved for unknown objects since those require caution (and caution is usually seen as yellow or orange in the real world)
Blue for ships emitting IFF of a faction we aren't strongly aligned to.
Green for ships emitting IFF of a friendly faction.
Red for those marked as hostile, or emitting IFF of a hostile faction.
Might strip a Blue/Green target with red when they attack you. This would make it obvious that they were being a dick.
Yellow for ships we have detected *WITHOUT* IFF online.
This means that Yellow/Red are close enough that you will have caution, but different enough to hopefully keep low level color blind people from mistaking them.
That covers (in my mind) the five main categories of ships.
when a ship has turned of its IFF but i know which one it is from other sources (eg by being in sight when it turns off its IFF system).
or from me being close enough to get a sensor reading good enough to get an unique identification.