Monday, April 3, 2017

Logging the Creation of a Beast -- the Good, the Bad, and the Template Metaprogramming.

Re: Monday, April 3, 2017

Postby Damocles » Mon Apr 10, 2017 5:53 am

Here an interesting article concerning game loop timing:
And problems concerning physics when using a variable timestep.

this webbook is generally an interesting read regarding game engine design patterns, (and when not to use them) ... games.html
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Re: Monday, April 3, 2017

Postby ThermalSpan » Mon Apr 10, 2017 6:23 pm

That was a fantastic read. Thanks for the suggestion.
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