Return to “Dev Logs”

Post

Re: Tuesday, February 28, 2017

#19
Ooor we could suggest the use of "Brainfuck" to make it even worse. And for Multiplayer we use the IPoAC Protocol.

https://en.wikipedia.org/wiki/Brainfuck

https://en.wikipedia.org/wiki/IPoAC
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here
Flatfingers wrote: 23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
Post

Re: Tuesday, February 28, 2017

#21
Cornflakes_91 wrote:Brainfuck could be called a specialised programming language (as it is one) nut try to keep shakespeare from someone who speaks english as primary language :lol:
I'm surprised that you're mentionind the programming language but not the highly advanced communication protocol... :lol:
Automation engineer, lateral thinker, soldier, addicted to music, books and gaming.
Nothing to see here
Flatfingers wrote: 23.01.2017: "Show me the smoldering corpse of Perfectionist Josh"
Post

Re: Tuesday, February 28, 2017

#22
JanB1 wrote:
Cornflakes_91 wrote:Brainfuck could be called a specialised programming language (as it is one) nut try to keep shakespeare from someone who speaks english as primary language :lol:
I'm surprised that you're mentionind the programming language but not the highly advanced communication protocol... :lol:
i didnt get around reading it before i pressed "quote" :ghost:

IPoAC seems a bit too high ping for a pretty action oriented game :lol:
maybe for EVE Online :lol:

Online Now

Users browsing this forum: Ateerix and 2 guests

cron