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Re: REKT ARMORY (for purchases + statting)

#76
Now, I am not sure if its still allowed, but I would like to edit my points a bit, on the news that I am not using unconventional any more, using the (new? I am not sure if they changed since last time) character creation rules.
Spoiler:      SHOW
Charisma -1
Intuition 0
Handiwork -1
Conventional 2
Unconventional -2
Exotic -2
General Knowledge 1
Auxiliary 0
So, +3, -6, right? Did I get that correctly?
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Re: REKT ARMORY (for purchases + statting)

#78
suggestion for

Lugg D
didn't take any ship weapon cause the only one he can use uses all his moneys
5 creds to start with
Light Suit Armour (2 creds)
Energy Shield (2 creds)

Plasma Bomb Launcher
Plasma Baton
Kinetic Gauntlet
Quickdraw slots for plasma bomb launcher and plasma baton (1 cred)
Warning: do not ask about physics unless you really want to know about physics.
The LT IRC / Alternate link || The REKT Wiki || PUDDING
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Re: REKT ARMORY (for purchases + statting)

#81
Crossbow-
Sticky-Cable Reel :shh: :ugeek:
Magnetic-Explosive :shifty: :twisted:
Syringe-Acid-filled :twisted: :think:
Sharp-Solid :think: :ghost:

((Forum ate my formatting. :problem: ))
Last edited by Idunno on Tue May 31, 2016 3:55 pm, edited 1 time in total.
Image The results of logic, of natural progression? Boring! An expected result? Dull! An obvious next step? Pfui! Where is the fun in that? A dream may soothe, but our nightmares make us run!
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Re: REKT ARMORY (for purchases + statting)

#83
Dinosawer wrote:You have to pick four combinations, not four of each.

so eg
sharp + solid
sticky+cable reel
syringe+acid
magnetic+explosive

or whatever.
Why did I pick the exact same combinations as you without even reading your post? :eh: :ghost:
Image The results of logic, of natural progression? Boring! An expected result? Dull! An obvious next step? Pfui! Where is the fun in that? A dream may soothe, but our nightmares make us run!
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Re: REKT ARMORY (for purchases + statting)

#88
I'd like to make some changes to my loadout too.

Sell the Railgun (+3 Creds)

Buy a rugged Tread Upgrade (-2 Creds)
as well as an Airdome (-1 Cred)

I won't need the railgun as much as the particle gun anyway. Can't really snipe cause of likely low visibility and even if I see the enemies, then the particle gun is more useful in Close quarters anyway. I also need to have my CASKET nearby unless I want to drag the mobile workstation and my repair-kit to the wrecked CASKETS.
Apparently, sometimes stuff might happen.
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