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Re: REKT ARMORY (for purchases + statting)

#206
- Target helm ( 3000c)
- Energy shield (3000c)
- Cyborg arm (1000c)
- Berserk (250c)

It's actually 7250 credits, not 7500. Battle drugs were posted as half-off to start with, but I'm thinking of making the change semi-permanent. They're actually worth more than they were originally posted for, but it seems the psychological effect of "but something bad might happen" is a lot worse than I had imagined.

The Cyborg arm I'm allowing for only one reason: I hadn't said it wasn't allowed. From now on, you won't be able to get new bodyparts immediately preceding a mission. There just isn't time for it. It's not like you can just pick up a new arm at the armory. :P We'll retcon for now and say that Brom got his arm in the past couple days.

The rest of the purchases look solid. Updated. :)
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Re: REKT ARMORY (for purchases + statting)

#207
so, i hope i didnt miss anything ^^

Stats:
  Energy: 1
  Durability: 1 (+1)
  Maneuverability: 1
  Hacking: 0
  Computer: 0
  PSI Unit: -2
  Robotics: -1
  Engines: 0
Skills:
  Charisma: 0 (+1)
  Intuition: 1
  Handiwork: 0
  Conventional: 1
  Unconventional: 1
  Exotics: -2
  General Knowledge: -1
  Auxiliary: -2

Purchases:
  -Electrolaser (+2000 creds)
  -3x Painkillers (+600 creds) (minus another one because the price changes should still affect me as i'm not yet in game) 2x Left

+Railgun (-3000 creds)
+2x Coagulant Booster (-400 creds)
+1x Anti Shock Meds (-200 creds)
+2x Quickdraw Slot (-1000 creds)

500 Creds
250 skill/stat points left
Post

Re: REKT ARMORY (for purchases + statting)

#209
erm... because i noticed that i minmaxed badly on character creation and tal allowed me to fix it because i havent yet started playing:

I'm going to change my "base" stats (before leveling) from a +2/-3 +3/-6 to a +2/-3 +2/-3 distribution, effectively giving myself 2 extra skill points to allocate which im using to get out of that -2 aux hole i dug myself into :ghost:

so my current statsheet is as follows

Stats:
  Energy: 1
  Durability: 1
  Maneuverability: 1
  Hacking: 0
  Computer: 0
  PSI Unit: -2
  Robotics: -1
  Engines: 0
Skills:
  Charisma: 0
  Intuition: 1
  Handiwork: 0
  Conventional: 1
  Unconventional: 1
  Exotics: -2
  General Knowledge: -1
  Auxiliary: 0 (+2)

Purchases:
  -Electrolaser (+2000 creds)
  -3x Painkillers (+600 creds) (minus another one because the price changes should still affect me as i'm not yet in game) 2x Left

+Railgun (-3000 creds)
+2x Coagulant Booster (-400 creds)
+1x Anti Shock Meds (-200 creds)
+2x Quickdraw Slot (-1000 creds)

500 Creds
250 skill/stat points left
Last edited by Cornflakes_91 on Wed Jun 19, 2019 12:42 pm, edited 1 time in total.

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