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Re: REKT: Mission 2: Sedirmar Convoy

#722
Idunno wrote:Bring the leg along, find someone to fix, check to see if Unit 4695 still has the notebooks, and look around for Hema. And start looking for a way out. :twisted:

((This mission just went haywire. :ghost: ))
((( In case I didn't say it clearly enough - EVERYONE GET TO THE SHIP AND GET THE HELL OUT! Seriously, write getting to the ship and flying towards extraction point, otherwise you'll get left behind))

(((ninja'd by Dino)))
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Survivor of the Josh Parnell Blackout of 2015.
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Re: REKT: Mission 2: Sedirmar Convoy

#723
Dinosawer wrote:(( I suggest you just take your loot, get to your ship and GTFO, there's not much time. Head for square L6 on the map :ghost: ))
((I think I'll take your advice. :shifty: ))

Make for Helms Deep the CASKET. Check for anyone needing a fix. Once everyone in sight is fixed or gone, board the CASKET, and head for Square L6 on the map. With the loot. And Andrews leg, if possible.

((I just realized that enemy reinforcements have arrived. :oops: ))
Last edited by Idunno on Wed Apr 13, 2016 6:14 pm, edited 1 time in total.
Image The results of logic, of natural progression? Boring! An expected result? Dull! An obvious next step? Pfui! Where is the fun in that? A dream may soothe, but our nightmares make us run!
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Re: REKT: Mission 2: Sedirmar Convoy

#724
Get up and see if I can remove any of the paneling on the floors to get a better scan of the power source and wiring. Then, scan the device head back to my casket. On the way, see if I can find any mimir tech to bag, and if I can drag unit 4965 with me (Can't have all of the idiot squad dying now can we? :P)
Once there, get in and take off, and fly away from the approaching enemies.

"I don't think I need to tell anyone, but if you're not running to your casket, you better be soon!"
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Breaker of fortune cookies
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Re: REKT: Mission 2: Sedirmar Convoy

#725
Escorts Zorathex to L6. If a hostile fighter enters BFett's hacking radius, he hacks the maneuvering thrusters of the hostile fighter (rendering them unresponsive). If the hack fails BFett uses his Particle gun on the hostile fighter. As BFett passes the Science Vessel he takes a moment to shoot the engines with his neutron gun.

"Yeah, I copy Foreigner. Just make sure we get all the vets out of there."
Last edited by BFett on Thu Apr 14, 2016 2:34 am, edited 1 time in total.
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Re: REKT: Mission 2: Sedirmar Convoy

#727
"BFett and everybody else with some weapons left, could you please take a shot at the SV's engines as you fly by? Maybe having a friendly ship sitting somewhere between us and the enemy will give them second thoughts about using long-range weaponry."

"Tonon, pass to our mole that there is an empty CASKET in the side hangar. The one that belonged to Taepilus. Tell her to fly it to the extraction point. She might not have a proper map, so she should just follow the others. You take Dino's....I really hope he'll be able to fly it again. Oh, and be quick about it, for Oðin's sake."
Last edited by outlander on Thu Apr 14, 2016 6:29 am, edited 2 times in total.
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Survivor of the Josh Parnell Blackout of 2015.
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Re: REKT: Mission 2: Sedirmar Convoy

#728
Sigh "Ok, Commander. I'll try to get it." Murmuring some more curses about Spaceships and their general inability to do what you want them to do.

Fly to the Shieldgenerator Foreigner mentioned and scoop it up with the Robotic Arms.

Then fly back to the Hangar and bring the CASKET to a stop just a bit outside of the gravitational field of the Hangar on the height of the Floor or just a bit higher. Take the remains of my Tether and knot them on to something appropriate on my suit. Then take my weapons and Backpack and jump into the Hangar. Shoot at the M-Guy with my weapons (1 shot each). If he's dead, go to the boarbear's corpse and see if perhaps someone shot off a Paw (with Claws and stuff) and stuff it into my backpack. Then take a swift look over the fallen M-Guys and Loot one Backpack or Belt-Equipment that looks most high-tech and return to my CASKET.

If he's shooting at me, just Grab a piece of the boarbear and Return to the CASKET.


Then fly to the Shieldmaiden and keep with it on the way to L6. Should the enemies come into firing-distance, start doing evasive maneuvers while keeping on the general course. If an enemy gets in front of me, shoot him with my weapons (1 shot with each maximum.)

Once at L6, wait for the Warpships. If they arrive and give permission for us to dock, do so.

Edit* I will try to fly with the Shieldmaiden instead of alone.
Edit** Put a bit more looting in there. Timing should suffice as Squidhead needs a while to get to the orb and back again, so i guess i still can follow along with the maiden.
Last edited by F4wk35 on Sat Apr 16, 2016 12:05 pm, edited 3 times in total.
Apparently, sometimes stuff might happen.
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Re: REKT: Mission 2: Sedirmar Convoy

#729
Squidhead wrote:


(to dino) "See, thats what happens when you go out without me..."
plonk dino down in a corner
leave everything but my rifles behind (medkit, repair kit) and jump back to the SV. Fire the electrorifle in the general direction of the last mimr guy to force him into cover. ((if i happen to hit him, fine :V ))
take dinos robo leg along if its separate from the rest of his sorry ass, leave it if i had to carry along his other remains.
rush towards the orb, touch it, ((level up superpower :V )), sever it from the ground with the laserrifle, take it along to the side hangar.
if the Doctor is still asleep, take him along.


wait for outlander to arrive with the shieldmaiden, jump back to the maiden
"GUYS! Im going to use the maidens bubble shield to cover our retreat! Enter formation with the maiden if you want to be in the bubble!
put the bubble shield in place around the maiden and any allies in formation , reroute power everything not shields or weapons to the engines
reinitiate the maidens personal shields

take potshots at any fighters or missles coming in range of the maidens turrets
((tal edit - please don't use scampstext =P ))
((whoops))
Last edited by Cornflakes_91 on Sat Apr 16, 2016 12:09 pm, edited 3 times in total.
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Re: REKT: Mission 2: Sedirmar Convoy

#730
One moment Cornwell. I can't remember we had this new toy? (quantum orb)
Touch the orb in my dreams.

---

Wake up
Kai'isha? Did you wake me up? Thanks girl, I owe you a lot.

Jimmy prepare for takeoff, fly towards the rear hangar. It looks like the idiots couldn't wait to call for the cavalry. If you have trouble getting out of the hangar, try using your robotic arms as aid.


Go towards the guy that caused me so much trouble and put his plasma gun in my backpack (and any other gear that I can take without wasting time), then go towards the real orb and if it still glows/ is still active touch it.

Then I move towards the rear hangar.
If I walk past the boarbear, take a quick scan and take a tuft of hair and then continue.
Pick up dino's leg (if it's still in the rear hangar) and stuff it in my bagpack and take the plasma bomb launcher and put it in my bagpack.
Get into my ship (make jimmy fly close enough to allow it)
If I should somehow fall out/ miss use one of cable reel darts to reel myself into my ship.
Once in my ship strap myself into my seat and make sure that all my gear is secured.
Detach the drones and tell jimmy to use the drones to boost us (let them help push the ship at places where they won't be damaged by the exhaust)
Then fly over to L6 with the help of the drones, once arrived dock the drones back into their space (if possible do this in formation with the shield maiden so that I'm protected by its shields).

(If needed, use my magFM to deflect incoming weapon fire, use my scythe as shield or use my micFM to destroy the incoming fire, only use each of those max. 1 time
Last edited by Cha0zz on Sat Apr 16, 2016 12:11 pm, edited 3 times in total.
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Idiots. Idiots everywhere. ~Dr. Cha0zz
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Re: REKT: Mission 2: Sedirmar Convoy

#732
Manoeuvre over to BFett. "You think Cha0zz can get out of there?"

Follow him to the formation at L6, taking it easy so that I don't jostle the ally's corpses on the hood of my CASKET too much.

Once I'm in formation, use my aiming systems to track one of the enemies, regardless of how far away they are. Slowly squeeze down on the trigger and wait for the satisfying thunk of the recoil of my railgun.
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Re: REKT: Mission 2: Sedirmar Convoy

#735
If Francis is unable to recover Foreigner's CASKET, attempt to recover it myself.
Otherwise (Or after) go to the extraction point (L6)
Shoot anything Blake needs to.
<Detritus> I went up to my mom and said "hey... do you feel like giving five dollars to black lives matter?" and she laughed and said no :v <Black--Snow> my life does matter though ~~ added by Hema on Jun 11 2020 (2770)

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