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Re: Games you'd mod LT into

#7
Dinosawer wrote:Elite: Dangerous, single player

too soon? :ghost:
:think: I honestly can't think of a straight reply, Dinosawer. :(

One of my greatest hopes is that the single player offline Elite: Dangerous game arises, phoenix like, someday and restores my only shattered dream which had a connection to crowdfunding. :cry:

I could never associate Limit Theory with such a personal disaster because I see Josh Parnell's work through the eyes of the Freelancer enthusiast. :D

I would like to see a Dune inspired mod at some stage but that can wait. :angel:

Re: Games you'd mod LT into

#14
Dinosawer wrote:Elite: Dangerous, single player

too soon? :ghost:
No, actually, LT will probably be better at being Elite: Dangerous than Elite: Dangerous is, even on its own. And the ships won't all be triangles and trapezoids either.

EDIT: Honestly, how do you make all of your ships pancake flat and have such boring profiles? It's because of the blasted mail slit of a docking port on all the big stations. Everything has to be flat and boring. You know what made Freelancer good?
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