Local coop

The S&M crowd is getting naughty with the game files.

Re: Local coop

Postby Baile nam Fonn » Wed Dec 24, 2014 11:45 am

Scytale wrote:"Hele dag" hahahaha

Indeed. I also laughed out loud and then had to explain to bemused family members. ;)
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Re: Local coop

Postby Talvieno » Wed Dec 24, 2014 12:20 pm

I laughed again when I translated it and saw it meant "Throughout the day" :lol:
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Re: Local coop

Postby fatmop » Thu Feb 05, 2015 8:15 am

Along these lines: would it be possible to come up with a single-ship coop mode? As in, nav officer controls scanner and movement, gunners take turrets, engineering takes shields and power and damage control. I ask because it would be pretty neat to set up a space battle with friends, especially if you're running, say, a space-based tabletop rpg and want the space battles to be more visceral than dice rolling.

I know Artemis does this but I've never seen it in action.
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Re: Local coop

Postby BFett » Thu Feb 05, 2015 12:41 pm

fatmop wrote:Along these lines: would it be possible to come up with a single-ship coop mode? As in, nav officer controls scanner and movement, gunners take turrets, engineering takes shields and power and damage control. I ask because it would be pretty neat to set up a space battle with friends, especially if you're running, say, a space-based tabletop rpg and want the space battles to be more visceral than dice rolling.

I know Artemis does this but I've never seen it in action.

I don't see why it wouldn't be possible. LT would just have to accept multiple controller inputs, and then allow the user to assign the controller to a screen. From there the player could be given the particular controls for their specific function on the ship. This should be possible to mod into LT, the only limit would be the number of controllers your PC has.
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Re: Local coop

Postby fatmop » Thu Feb 05, 2015 2:52 pm

That would be amazing. I'd set up LTSL-scripted battles in closed systems all day just to play them out with my friends.
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Re: Local coop

Postby Graf » Sun May 31, 2015 5:58 pm

That would be super cool! It reminds me of Artemis Ship Simulator, and having a more involved version of that would be fantastic! I want to see something like this in KSP too.
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Re: Local coop

Postby Dinosawer » Tue Dec 27, 2016 6:47 am

Dinosawer wrote:
Scytale wrote: Is local coop the part of Interstellar before they go out in the spaceship?

I'll put in my agenda to laugh at this in 2 years or so when I've seen that movie ;)

I've been informed by my agenda I have to come and laugh at this joke.
However, as I've yet to see the movie I've postponed it another year :ghost:
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Re: Local coop

Postby Cornflakes_91 » Tue Dec 27, 2016 9:38 am

i see im not the only one going through old threads time to time :V
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Re: Local coop

Postby Talvieno » Tue Dec 27, 2016 9:58 am

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Re: Local coop

Postby Silverware » Tue Dec 27, 2016 2:30 pm

Talvieno wrote:Image


Above: The rarely seen photograph of Talvieno's Computer.
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Re: Local coop

Postby Graf » Wed Mar 01, 2017 3:56 pm

Considering recent news, this is looking ever the more feasible. :D
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