"But that would be fun, each in their own ship, why don't they put that in?" she said, and I had to agree.
So, I was wondering if there would be a way to mod local coop into LT

Agreed. Anything that depends on asymmetric knowledge would be pretty hard to do well when both players can see the screen.Grumblesaur wrote:Any game that is part-RTS or part-Management Sim would do poorly as a splitscreen game, in my opinion.
I was replying to Grumblesaur, but you're right; no need to hide knowledge in true co-op play.Dinosawer wrote:I was thinking of cooperative rather than versus play. A bit like 2-player minecraft.
Dinosawer wrote:I agree Victor, but there couldn't be a larger difference than online multiplayer and local coop
That's a tall order, but if anyone is up to it, it would be our coding maestro.Victor Tombs wrote:I've already been disappointed by one of the titans of that rare breed of true space sim developers I'm kinda hoping that Josh will be his replacement in the not too distant future. The king of procedurally generated games so to speak.Dinosawer wrote:I agree Victor, but there couldn't be a larger difference than online multiplayer and local coop![]()
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