Mods' License
Posted: Fri Nov 28, 2014 6:38 am
I was wondering what license you think should be given to mods. Something that has bothered me with the way KSP does mods (at least as I understand it) is that if the original mod license says that you cannot make modifications then that is what is enforced. This leads to problems where a mods is released but is no longer supported and when it eventually becomes incompatible several releases later no one can do anything about it except create a clone from scratch. How annoying and pointless.
Personally, I think that if you are going to create a mod anyone should be able to modify your mod and release it. Credit should be clearly given for the original mod though. I realize this may lead to multiple forks of a possibly active mod but maybe there is a hybrid solution where forks can be controlled but abandoned mods can be supported by someone new.
Has this already been discussed somewhere and I just haven't seen it?
Personally, I think that if you are going to create a mod anyone should be able to modify your mod and release it. Credit should be clearly given for the original mod though. I realize this may lead to multiple forks of a possibly active mod but maybe there is a hybrid solution where forks can be controlled but abandoned mods can be supported by someone new.
Has this already been discussed somewhere and I just haven't seen it?