Just looking at the Aug/Sep dev video and Josh is showing how to edit the UI via LTSL.
At 21 mins, 3 seconds; I paused the video to understand the code better (Josh is showing how to change the colour of the top middle icons from Blue (Primary) to Orange (Secondary).
Underneath that, is the size of those icons {var size 36.0}, and underneath that again, he has commented out additional "items of interest", which show what else he will be implementing in this area of the UI:
- # Assets - mentioned in the code below, but not active
# Account - mentioned in the code below, but not active
# Log
# Missions
# Relations
# Projects
Code: Select all
children +=
Components:FocusGlow
Components:Tooltip
"Player Information"
Components:Clickable
MessageInfo
Widgets:WidgetIcon Icon:Person size color
children +=
Components:FocusGlow
Components:Tooltip
"Assets"
Widgets:WidgetIcon Icon:Assets size color
children +=
Components:FocusGlow
Components:Tooltip
"Account"
Widgets:WidgetIcon Icon:Credits size color
children +=
Components:FocusGlow
Components:Tooltip
I suppose the intention of this topic is to help understand how LTSL modifies this specific area of the HUD - either as a resource, or for other people to take an interest in/provide possible code samples.
HTH,
FM
EDIT: Changed "thread" to be "topic"