Flatfingers wrote:Traveller has both.
I voted for both.
It is possible that the preceding two statements are not connected.
Lightningy wrote:(Ofc my first post is a necro( ) but i don't want to start a thread so ¯\_(ツ)_/¯ )
Lightningy wrote: Why not a rapid fire laser like in nuclear throne or From the depths, those look way more bad ass. TBH i think only rail guns and lasers should be projectiles, plasma pulsars will disintegrate so they make sense as close rang / flamethrower guns. https://youtu.be/ojWeI9jxtFI?t=3m2s
Lightningy wrote:The only instances where a continuous beam makes sense is mega lasers or point defense. So the more machine gun cannon with low damage makes more sense balance wise IMHO.
Flatfingers wrote:Cornflakes_diplomacy_score += 100;
Lightningy wrote:Anyway about the continuous laser thing, c-lasers take up lots of energy (and i mean LOTS). they work by heating a piece of hull to melting point causing structural failure, on smaller ships this energy requirement is incredibly difficult to meet so they make the lasers rapidly pulse at a slightly higher frequency which reduces the power req while providing enough heat to still melt the hull.
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