Beam or Pulse weapon preference

Want to reach a consensus? There's no better way than a poll!

There are so many reasons for each, which ones do you prefer?

Beam-Startrek style?
11
14%
Pulse-Star Wars style?
21
26%
A mix of both.
49
60%
 
Total votes : 81

Beam or Pulse weapon preference

Postby stratobrick » Mon Dec 22, 2014 10:53 am

Beam-instant and continues damage,

Pulse-single bolt with "slow" speed, must lead target.

I'm not saying one is better then the other, I am just wondering what everyone will like the most.
Last edited by stratobrick on Mon Dec 22, 2014 3:25 pm, edited 1 time in total.
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Re: Beam or Pulse

Postby Mistycica » Mon Dec 22, 2014 11:45 am

Got a place for both here!
Of course phaser arrays vs distruptors need to be generated adequately balanced, but that's just theorycrafting so far.
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Re: Beam or Pulse

Postby Lum » Mon Dec 22, 2014 11:49 am

Oh well, in the Abramsverse they have both I believe... :eh:
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Re: Beam or Pulse

Postby Cha0zz » Mon Dec 22, 2014 11:56 am

I'm going to go with both :)
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Re: Beam or Pulse

Postby Etsu » Mon Dec 22, 2014 12:19 pm

Star Trek never was good on combat. To me Star Wars is the king in that matter.
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Re: Beam or Pulse

Postby HowSerendipitous » Mon Dec 22, 2014 1:10 pm

Beams? Star Trek style? Are you insane, sir? :twisted:

This link may have been posted before.... :think:
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Re: Beam or Pulse

Postby Cornflakes_91 » Mon Dec 22, 2014 1:14 pm

stratobrick wrote:Beam-instant and continues damage,

Pulse-single bolt with "slow" speed, must lead target.



why choose?

Is there not enough place for both?
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Re: Beam or Pulse

Postby Talvieno » Mon Dec 22, 2014 1:56 pm

I included both in my LTFC. :D My opinion on the matter is fairly clear there.

I believe Victor might opt for Star Wars style, but I could be wrong.
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Re: Beam or Pulse

Postby Gazz » Mon Dec 22, 2014 2:13 pm

I'd like both but... beam weapons and instant hits are likely ending up the I-Win weapon.

They'd have to work differently than a regular gun.
For instance: Difficult to track targets with. Firing the beam weapon freezes the turret (so it can't track) and/or draws enough energy to nerf the ship's maneuvering ability.
Also, the damage ramps up as you paint the target so this would be a weapon that will only hit capital ships.
That's a lot of workarounds to let it remain powerful...
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Re: Beam or Pulse

Postby Mistycica » Mon Dec 22, 2014 4:26 pm

Etsu wrote:Star Trek never was good on combat. To me Star Wars is the king in that matter.

With space fighter combat consisting of going down a straight alley and being ramped up in the ass? Go on :lol:

Gazz wrote:I'd like both but... beam weapons and instant hits are likely ending up the I-Win weapon.

They'd have to work differently than a regular gun.
For instance: Difficult to track targets with. Firing the beam weapon freezes the turret (so it can't track) and/or draws enough energy to nerf the ship's maneuvering ability.
Also, the damage ramps up as you paint the target so this would be a weapon that will only hit capital ships.
That's a lot of workarounds to let it remain powerful...

Star Trek got them pretty balanced, especially in a lot of games. Sure they are easy to hit things with, but dissipate fast on shields, have a slow rate of fire, and limited firing arcs. Also needs a rather large ship to equip them at an effective scale.
I think they can be made passable with relatively little balancing work.
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Re: Beam or Pulse weapon preference

Postby BFett » Mon Dec 22, 2014 8:27 pm

Voted for both because Star Wars, Battle Tech, and Star Trek are cool.
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Re: Beam or Pulse weapon preference

Postby Scytale » Mon Dec 22, 2014 11:21 pm

BFett wrote:Voted for both because Star Wars, Battle Tech, and Star Trek are cool.


BattleTech managed both, after all
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Re: Beam or Pulse weapon preference

Postby Flatfingers » Mon Dec 22, 2014 11:47 pm

Traveller has both.

I voted for both.

It is possible that the preceding two statements are not connected. :)
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Re: Beam or Pulse weapon preference

Postby Victor Tombs » Tue Dec 23, 2014 12:30 am

I also voted for both. :thumbup:

I like the idea of having a mixture of weapons fitted to my ship. I'm hoping we get a mass driver cannon in the final mix of available armaments. ;) I enjoy having to choose the right weapons loadout for missions. :angel:
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Re: Beam or Pulse weapon preference

Postby HappyGhecko » Tue Dec 23, 2014 1:54 am

pfff energy weapons are for the weak!

projectiles

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massive projectiles 8-)
More people want exploding kittens than exploding ships. Somehow, this makes me happy.
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