This ^DWMagus wrote:LAN Multiplayer.
Post
Wed Jun 04, 2014 2:34 am
#16
This ^DWMagus wrote:LAN Multiplayer.
All of my yes.Hyperion wrote:Interiors (not just ships but factories and marketplaces, houses and temples)
A Bastion style narrator, but procedural and limitless.
Space Weather & cool stuff to find (supernovae, black holes, pulsars)
Neandertal wrote:This ^DWMagus wrote:LAN Multiplayer.
I'm getting "nodding dog syndrome" concerning your ideas and suggestions, Hyperion.Hyperion wrote:Interiors (not just ships but factories and marketplaces, houses and temples)
A Bastion style narrator, but procedural and limitless.
Space Weather & cool stuff to find (supernovae, black holes, pulsars)
If I had talent, you might just give me obscene amounts of money to make the ideas a reality :pVictor Tombs wrote: I'm getting "nodding dog syndrome" concerning your ideas and suggestions, Hyperion.
If I had obscene amounts of money and you had the talent I think that kite would have a fair chance of flying, Hyperion.Hyperion wrote:If I had talent, you might just give me obscene amounts of money to make the ideas a reality :pVictor Tombs wrote: I'm getting "nodding dog syndrome" concerning your ideas and suggestions, Hyperion.
And if LT doesnt wor out as anticipated, you and i will nag Josh to compilance Victor xDVictor Tombs wrote: If I had obscene amounts of money and you had the talent I think that kite would have a fair chance of flying, Hyperion.
However, I'm still hoping that Limit Theory will be all that I hoped it would be in the early days of the project. The work that Josh has completed so far does not disappoint (far from it) but there are still important elements to be revealed or refined. Until I actually play the game I have no way of knowing if it will give me the buzz that the original Freelancer or Elite games gave me. If it doesn't, well.... it was worth a punt.
If anyone has the talent and background in games loved and played it's Mr Parnell. Fingers crossed.
I'm with you on that, Cornflakes. Although Josh can be awfully stubborn when he wants to be.Cornflakes_91 wrote:And if LT doesnt wor out as anticipated, you and i will nag Josh to compilance Victor xD
Me too victor, me tooVictor Tombs wrote: Although Josh can be awfully stubborn when he wants to be.
Stubborn, yes, but he made planets bigger, no? The magical boy knows when to give in and go for the awesomeness he was too humble to aim for originally.Victor Tombs wrote:I'm with you on that, Cornflakes. Although Josh can be awfully stubborn when he wants to be.Cornflakes_91 wrote:And if LT doesnt wor out as anticipated, you and i will nag Josh to compilance Victor xD
Josh didn't need much arm twisting on increasing the size of planets, Hyperion. I believe, at heart, he was already in agreement with those calling for it. Mind you, the "gentle nudge" from the Community certainly didn't hurt matters. However, there are some issues on which Mr Parnell has, what appear to be, fixed ideas. It's the vision thing don't you know that dictates most of this IMO. I actually admire this even when it has frustrated my attempts to introduce features I would like to see.Hyperion wrote:Stubborn, yes, but he made planets bigger, no? The magical boy knows when to give in and go for the awesomeness he was too humble to aim for originally.Victor Tombs wrote:I'm with you on that, Cornflakes. Although Josh can be awfully stubborn when he wants to be.Cornflakes_91 wrote:And if LT doesnt wor out as anticipated, you and i will nag Josh to compilance Victor xD
[Conspiracy]Victor Tombs wrote: I actually admire this even when it has frustrated my attempts to introduce features I would like to see.
It wouldn't be fair to say, Cornflakes. There is no conspiracy I assure you.Cornflakes_91 wrote:[Conspiracy]Victor Tombs wrote: I actually admire this even when it has frustrated my attempts to introduce features I would like to see.
Which features for example?
[/conspiracy]
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