Yeah, as i imagine it it work quite similar on the highest abstraction levels, but with an bottom-up approach instead of top-down as in sim city.ravener96 wrote: we could do it like sim city (or rollecoster tychoon if that's your game, many games have done this.) where everyone is a number until you select one specific dude. you have every person with his own name and job, but you generally dont see them until you select them.
So basically everyone is a person with a job, bank account etc until you abstract them down to numbers