CutterJohn wrote:Why do we always see space as if with the unaided eye?
Gazz wrote:By the time space travel becomes widespread and economic, lens flare will be available for the unaided eye!
DWMagus wrote:Remember, we go for visual appeal, not visual realism. Whatever looks good in a game regardless of reality.
CutterJohn wrote:Its quite strange. In most other genres you get offerings ranging from hyper reality to pure fantasy. Space games have settled into a very narrow band in between 'Half real, half fantasy' and 'mostly fantasy'( a band that seems to center around Star Wars. Not, I think, a coincidence.), and virtually no titles attempting to push beyond that narrow scope.
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