Noticed this on my older GPU. Not sure if it's also in the earlier versions, but noticed it in 1.1.
When the game is initially loading, if you alt-tab out so the program loses focus, the generating of assets is also paused. I'm guessing that since one request was to pause the game when it is not in focus, this also is affected.
Why is it an issue for me? Well, on this GPU, it's a bit slow (older FireGL), and it's easier to alt-tab to do something else while I wait for it to load (I already run in a window on this machine).
A second issue I discovered that wasn't in 1.0, was that whenever the alt-menu was present, the mouse could leave the window. Now, in 1.1, the only way to get the mouse to leave the window is via alt-tab. Not sure if this is intentional, or a byproduct of some of the UI optimizations.
Post
Tue May 14, 2013 9:59 am
#1
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.
1.1 Game 'pausing' asset generation when tabbed-out
Early Spring - 1055: Well, I made it to Boatmurdered, and my initial impressions can be set forth in three words: What. The. F*ck.