Dear god, definitely among the best audio I have ever heard from a 64K. Sounds 100% as good as professional VSTs & sequencing software... Thanks for sharing!
EDIT: Holy....I can't believe I haven't seen Mercury's work before. These guys have physically-based rendering in 64K down to a science!!
Re: Nervous
Posted: Mon Aug 06, 2018 3:38 pm
by Talvieno
I hadn't seen that one of theirs. That's incredible! Especially impressed with the water. That's phenomenally good.
The quick derailing of this topic makes me nervous .
(The links are quite interesting though.)
Re: Nervous
Posted: Thu Aug 09, 2018 1:52 am
by Damocles
If this thread makes Josh convert LT to a 64kb game, it would have been quite productive.
Imagine that: a whole complex procedural space game in 64kb: that would get some media attention!
For interest: here is the sourcecode of kkrieger (a 96kb game) by farbrausch
My nerves have long since left the station (keeping up the train talk, see what I did there?). It will be finished when it's finished and I'm sure it will be flipping lovely as well.
Re: Nervous
Posted: Tue Aug 14, 2018 3:33 pm
by Cody
No use railing against the inevitable!
Re: Nervous
Posted: Thu Aug 16, 2018 3:46 pm
by Locksley
Nervous... I go on FB and look at the mess my friends/users are making of facts and the world, turning it into a difficult scary place. Then I read comments on YouTube that make me despair for the intelligence of humankind.
Coming here is like a breath of fresh air...
Re: Nervous
Posted: Fri Aug 17, 2018 12:54 pm
by HowSerendipitous
You all get 10 internet points for your awesome train puns.