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Re: Station Model Concepts

#7
Aye, so many rings and space mushrooms, or Deep Space Nine Clones... Had to go to Deviant Art to get some more interesting variety :p

And even then, i'm not satisfied with this set. There's so much unused potential geometry in space stations. Hopefully LT will blow them all out of the water :D :geek:
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The conquest of Nature is to be achieved through Number and Measure.
It's better to have questions you can't answer than answers you can't question.

Imagination Fertilizer
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Re: Station Model Concepts

#10
BFett wrote:
Thu Oct 12, 2017 12:41 pm
You forgot the two most famous stations in cinema
Well i did include the second one, the image is small though. yes, i did forget the death star, but the death star is boring looking, and besides, everyone knows the death star, no need to present it :p
Image
The conquest of Nature is to be achieved through Number and Measure.
It's better to have questions you can't answer than answers you can't question.

Imagination Fertilizer
Post

Re: Station Model Concepts

#12
BFett wrote:
Thu Oct 12, 2017 12:41 pm
Spoiler:      SHOW
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that is no station... thats a lucrehulk droid command carrier, its pretty mobile in fact :P
(in hyper its as fast as an ISD1 even)


also: hexagonal? pyramids? decide :V


and a couple of hyper's images are in fact ships (from eve online and endless space the two i can recall ad-hoc)
Last edited by Cornflakes_91 on Thu Oct 12, 2017 1:17 pm, edited 1 time in total.

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