
Post
Wed Oct 25, 2017 5:58 pm
#61

If you're trying to fill the multiverse, and you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.
Re: Ship model concepts
Brilliant! Good finds Silver, Graf
I think the idea of establishing thematic families/design languages sounds like a fruitful avenue for exploration.


If you're trying to fill the multiverse, and you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.