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Re: Ship model concepts

#61
Brilliant! Good finds Silver, Graf :thumbup: I think the idea of establishing thematic families/design languages sounds like a fruitful avenue for exploration.
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When you're trying to fill an infinite multiverse, if you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.
User: JoshParnell is accountable for this user's actions.
Post

Re: Ship model concepts

#63
Lindsey gave me a link to another gallery of spaceship goodness, here are some faves
Spoiler:      SHOW
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When you're trying to fill an infinite multiverse, if you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.
User: JoshParnell is accountable for this user's actions.
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Re: Ship model concepts

#65
A favorite site of mine. It has a bunch of concept art from the development of Homeworld and various other projects. A small sampling of stuff from the site is included below- I didn't have time to grab links for all the images. There is a lot of content. I mostly just clicked through stuff for HW1 and AFF, grabbing things that caught my eye- this is by no means a comment on stuff from games I left out. :)
Spoiler:      SHOW
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Libertas per Technica
Post

Re: Ship model concepts

#69
Sooo I got bored on pinterest, so here's some more ship concepts, stations will be put in that thread. apologies if any are duplicates, there's too many to keep track of.
Spoiler:      SHOW

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Spoiler:      SHOW
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Spoiler:      SHOW
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Spoiler:      SHOW
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When you're trying to fill an infinite multiverse, if you're not willing to consider the entire creative output of humanity as a starting point, you're wasting your time.
User: JoshParnell is accountable for this user's actions.

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