fatmop wrote:To make this game reward strategic thinking, you want to be careful about overly randomizing events.
Flatfingers wrote:My objection to unstable wormholes is the same as it ever was: wormholes that randomly appear and disappear in inhabited star systems will interfere with strategic play, and will dramatically increase the risk (and thus the cost) of exploring and expanding and defending.
Flatfingers wrote:Worse, a large faction at the other end is probably keeping a fleet in reserve specifically to exploit new random wormholes. They will immediately fly through and conquer the smaller faction at the other end.
Black--Snow wrote:Now, in EVE a wormhole has a few possible destinations:
Damocles wrote:Well depending on the simulation, a too static system can get boring.
Introducing external shocks (such as a sudden wormhole connection) can destabilize the homeostatis in the system.
This can be adjusted to not wreck the system, but will create interesting events affecting the local balance of power and economic system.
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