Flatfingers wrote:I'm not embarrassed to say that getting to read Josh's devlog was always a highlight of my day.
For me, it wasn't just the content, though, as intellectually exciting as that frequently was. What I also cared about was the example it set for other game developers. Josh proved you could be a good programmer and a good communicator, spreading enthusiasm for the game and for game development. I was (and am) proud to have backed someone who set a high standard for two full years.
Unfortunately, that standard could not be sustained. And I'm sincerely concerned that my public praise of Josh for his daily devlogs may have contributed to his difficulties, pushing him to maintain an impossible level of activity until he finally had to stop everything.
So I'll never argue for the return of daily devlogs.
But I miss them, too.
I don't cease to get amazed by how people can feel guilty about that. It is worth repeating again and again: nothing, absolutely nothing, that happened to Josh or that happens to him in the future is the community's fault. Praising Josh by a quality he had was only natural. Pushing him to keep following that route was also only natural. Also it is not true, at all, that his former level of activity is impossible per se. People are different, and overall personal context matters.
Josh was a good communicator, a nice and transparent developer. He had issues. Serious issues, that made he change his ways - which is totally fine, to a certain point. But he also made
choices, plenty of bad choices, since then. So, for whoever might feel guilty also about requesting minimum communication now, don't feel: it's also normal.
That said, yes, the dev logs were the best part of this journey for me too. I do miss them. I don't wish them come back just in order to not delay the game even more.