Cornflakes_91 wrote:Silverware wrote:ig88 wrote:As far as im aware Josh had collision off in most of the updates
Yes, he did, because the AI couldn't deal with the pathing.
from what i remember it wasnt a pathing problem but a performance problem with collision detection.
Oh, well that's just stupid then. BSP and various other tools were invented for a reason.
It's fairly easy to implement quick and efficient test cases to see if you need to run actual collision detection.
So unless Josh just had never put effort into it, I can't see why it would have been performance issues.
Oh well, moot point 'till the next update anyway. :V
<Cuisinart8> apparently without the demon driving him around Silver has the intelligence of a botched lobotomy patient ~ Mar 04 2020
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