Not to mention games where ships fly around aimlessly and missions pop up depending on where you are and have no real effect on the environment. It is so important that we get LT with a living universe and not just one that is stagnate and artificial. (This is what my LTFC entry will be about.)Black--Snow wrote: It isn't like X3 where there are a few static large main empires and the player, IIRC newly spawned systems have a chance of generating new factions and assets within them, meaning expanding is still a challenge. Also, if the universe expands without me I would be overjoyed, I want a game with a universe that feels alive and competitive, not like vanilla X3 where it's all static and the engine tries to emulate the feeling of life (It doesn't really work).
Post
Thu Jul 21, 2016 7:15 pm
#61