I think at this point, the amount of hand-holding required to get this kid to do basic stuff like communicate about his product on a remotely reasonable timely basis is so over the top that even if LT sees full release it should be the last thing he does in the industry.Talvieno wrote: I'm still doing my best to get him to make a post soon.
Everyone has stuff they don't want to do, aspects about a job that are their least favorite to deal with. If you can't put your big boy pants on and get it done, you'll never amount to much. Wasn't part of this whole campaign Josh preaching about how Limit Theory isn't just a game, it's his personal philosophy? That the only limits we really have are self-imposed? In which case it's a very interesting parallel; if he can't meet the promises he makes to communicate (see: road to beta, the golden days, the many "update coming soon" posts over the last couple years, not just these last few months of absence) due to personal limitations of whatever nature, why should we think that progress is being made on a game which was inspired by the same philosophy he's failing to overcome now?
Sigh. I really, really wish there were positive things to say here, but appearing on a forum after months of absence isn't any kind of indication of change. Just more of the same.