Agreed. I understand that Josh is shooting for that kind of thing, but A.I. expectations should be filed under "wait until you see it before leaping to any conclusions". We've seen a handful of fairly basic behaviours on display, but inferring from those that all of your A.I. hopes and dreams are in the game just isn't sensible. I'm expecting the game to fall short in this area, myself.kostuek wrote:That's hard to do even for a team, let aside for a single developer. Maybe we will see a light version of this in some future, but it is probably good to lower the expectations, to avoid a NMS syndrom.
Post
Sun Oct 02, 2016 2:57 am
#661