I've watched Josh tear around many a asteroid field @3,000 + m/s! ..Travelling 3KM a second is probably gonna cause some pop in.
Space games are still using HUMAN VISION. Objects big or small should be hard to see! When I'm driving my car at night...It's hard for me to see anything!
You'd think everything would be pitch black until you're right on top of it.
Navigating a dense asteroid field should be an adventure. "Hard to port!!!" *just misses a 8,000 ton iron asteroid*
Games should be able to hide the 'pop in' because the human piloting the ship has two feeble eyes and probably couldn't make out much of anything in deep dark cold space.