On day you will suddenly find that guess to be both incorrect and invalidated.Hyperion wrote:My guess for the release date: Not today.
I've always been right, all along. 100% accuracy.
--IronDuke
On day you will suddenly find that guess to be both incorrect and invalidated.Hyperion wrote:My guess for the release date: Not today.
I've always been right, all along. 100% accuracy.
I'll find a way to manage. I'll probably play Limit TheoryIronDuke wrote:On day you will suddenly find that guess to be both incorrect and invalidated.Hyperion wrote:My guess for the release date: Not today.
I've always been right, all along. 100% accuracy.
--IronDuke
BMRX wrote:Fair enough! Let's hope 4 years isn't the case.Zanteogo wrote:Josh has had something like (4?) offical dates so far and has been unable to deliver. If he fails to make this unoffical beta date, I don't think you need to worry.BMRX wrote:I know we aren't using that leaked "beta" date as official word or anything but would it be fair to say that if we don't see or hear anything around that time (around that time being at most two months or so past the date) then maybe, maybe by then we can start to worry.
It's been more than clear that the current release date is "when it's ready".
"When it's ready" could be another 4 years. Nothing anyone here can do to change this.
LT COMPILES. CAN CONFIRM. THIS IS NOT A DRILL PEOPLE :0 !!!11!!!!one!!!11!!11!q!!11!Lemar wrote:Aaaannnnddddd does it compile? How many compiler errors are you fighting coding warrior
Zero...wait...Lemar wrote:Aaaannnnddddd does it compile? How many compiler errors are you fighting coding warrior
Code: Select all
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_3 firing round at 120% charge, auth code LT. PARNELL
6/24/16 - 15:23:15 // SYS LOG // _. auxiliary capacitors discharing ._
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_1 firing round at 120% charge, auth code LT. PARNELL
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_4 firing round at 120% charge, auth code LT. PARNELL
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_1 reported failure to depolarize charge; subsystem powering down
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_5 firing round at 120% charge, auth code LT. PARNELL
6/24/16 - 15:23:15 // SYS LOG // CASTCANNON_9 firing round at 120% charge, auth code LT. PARNELL
It does seem to be a culturally-boring shipCSE wrote:This ship could have some diversity, however. Many southern white american males- judging by their names
Soon, my child, sooooooooon Yes there's something visual. It's a 2D rendering of the LTverse so that I can continue bringing over the simulation and see that it's behaving. It's embarrassing and I refuse to post it until the 3D frontend is online (I mean, the engine is already capable of 3D rendering, I just haven't brought the algorithms and shaders over yet). I've been neglecting the 3D side in favor of bringing over the mechanics / simulation / AI. This is a good thing IMO...for once I'm not giving graphics priorityCornflakes_91 wrote:Can i haz screenshot of the actual game? :3
(Assuming theres something visual available again...)
QFTDinosawer wrote:I'm fairly sure some of us would absolutely gush over 2d renders of the universe working. I know I would
I'd need a tissueDinosawer wrote:I'm fairly sure some of us would absolutely gush over 2d renders of the universe working. I know I would
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