Post
Tue May 17, 2016 2:19 pm
#586
Re: What stage is LT currently at?
Why not both? It'll get us more snippets!
That would be highly impractical for him unless he has some footage on hand that he recorded but never showed for whatever reason. E.g you're asking him to 'collect' game play of which currently does not exist in a form that can be recorded UNLESS he grabs a very old version of the 'old' game and 'played' it recording that. Which again... impractical.Doomknight wrote:I have been checking up here every 1-2 months since the burnout, and have read many of your posts and many of other peoples posts during that time. However, I do not recall this question every being raised (Question @Josh):
If you don't currently have anything "new" to show us, how about showing us some more of your "old/current" stuff? You could do a video with just video content, no commentary, or video clean up. Just say 10 minutes of gameplay.
A lot of people, such as myself loved those development videos. I understand that you may have accomplished great things under the hood that has no visual implications currently, much like me with my RTS I'm developing in UE4. However, I and many others would love seeing some more gameplay even if it is more of the same that has already been shown. But seeing a new video might help alleviate some people's concerns. Just seeing that the game still works, and still runs, and still is Limit Theory would be enough. Hence, why you don't need to put on a huge effort for a gameplay video. I understand that making videos can be very demanding, which is why I'm asking if a video containing just gameplay shown could be possible alternative to the full "chore?" of creating a video.
Ahh yes, silly Jose had a car break down while trying to cross the border into the US. The border patrol found him and unfortunately he's been imprisoned since.WobblerJW wrote:i understand that jose had a break down
WobblerJW wrote:this probs gets brought up a lot
Whats the status of this?? when is it planned to be released?
WobblerJW
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