It just occurred to me, the space station image in the most recent post on Josh's weblog looks an awful lot like a bicycle on it's side...
Just a thought ^-^
Post
Thu Jan 10, 2013 4:44 pm
#2
Re: Space Station Bicycle?
Yeah, I definitely need to work on those radial pieces >.<kaeroku wrote:It just occurred to me, the space station image in the most recent post on Josh's weblog looks an awful lot like a bicycle on it's side...
Just a thought ^-^
“Whether you think you can, or you think you can't--you're right.” ~ Henry Ford
Post
Thu Jan 10, 2013 5:32 pm
#3
Re: Space Station Bicycle?
Don't forget safety lights - space is pretty dark
Post
Sat Jan 12, 2013 3:03 pm
#4
Re: Space Station Bicycle?
does space stations have to be "realistic"? the way you have segments with struts in between seem a lot like the real deal (iss) and i dont see how making stations out of large boxes and compact pieces like in many sci fi movies and games (eve, x3) and put docking bays on them. the way we have seen stations seems like its getting quite repetative and seems more like an outpost or minor medical or storage fascility (not size, design). if this is aleredy planned or not happening at all (like ever ever), ignore this post.
i hope my english isnt as terrible as i think .
i hope my english isnt as terrible as i think .
Post
Mon Jan 14, 2013 8:15 am
#5
Re: Space Station Bicycle?
Great. A Space Station with a horn.
Welcome to Limit Theory where everything is procedural and the post count doesn't matter. ~Grumblesaur
12 FPS on your abacus? Sheesh, check out Mr Moneybags here. I can squeeze maybe 5 FPS out of my potato, and that's when I'm overclocking it. ~ThymineC
12 FPS on your abacus? Sheesh, check out Mr Moneybags here. I can squeeze maybe 5 FPS out of my potato, and that's when I'm overclocking it. ~ThymineC