Humans are funny. We are probably all here for more or less the same thing, this game and what it's shaping up to be, is intriguing and tickles our fancy. It suits our idea of a "space game," and the elements that make up that genre, but...
...I've noticed a trend with this game, or any game in general, that attracts fans, and that is, that over time a strange thing starts to happen. The fans start taking possession of the game, or at least try to, not intentionally I don't think, but arguments will arise about this or that, and great debates will swath the forum with sheets of text propounding the merits of whatever topics may be being discussed.
This forum really isn't too bad in that respect, but it still happens. It seems we sometimes forget that we aren't the ones making the game. I'm just as guilty as anyone else, although I try to keep it to a minimum, and throw out ideas in general, rather than say it's a good or bad idea. This is not directed at anyone in particular either just so everyone knows. I just find the mechanics of it interesting. The example of social interactions as it were.
We inundate Josh with hopes of this or that, or suggestions and wants, and Josh, to his merit or chagrin depending on your viewpoint, often tries to accommodate. This however, can have a nasty side effect of distracting him, and making the process take longer. His post about being more focused on making the game instead of daily updates sort of brought this home in my mind.
I think it's great he listens, and he probably should to some extent, since we are or will be his customers, but in the end, it's HIS game. Luckily for me, from what I've seen, his vision is very close to what I would envision if I were to make a game.
While it creates a great seed bed of info to discuss, debate and put forth our own ideas, I often wonder where the line is between being helpful and just adding more burden to an already heavy load.
I think that what most of us want is a game that will allow us to enjoy hours of doing whatever we want, personally I don't care that much about how many different ships there are, or if they will be drastically different or just slightly different, I don't care about cosmetic stuff like that very much because it has no real effect on game play with a few exceptions like civs or something of that nature. I DO care about the game itself though, the mechanics.
I want to have fun. I don't think I've done a very good job of explaining, but it just feels sometimes like we are unruly children or a swarm of fish waiting for the next piece of food to be thrown in the water. I think we are at times, a bit tedious in our zeal for the game.
Tue Sep 16, 2014 9:06 pm
Ask, and it will be given to you; seek, and you will find; knock, and it will be opened to you.