Hello.
I am a refugee from another game where after nine months of play (and I mean like all day every day) the devs suddenly reset the server on us
So I've been trawling the web looking for the next time-sink, when I came across Limit Theory. I watched the videos. Unbelievable. That Limit Theory has been developed by just one bloke, well there simply isn't a word for that. It puts the entire video gaming industry to shame. This is exactly what I've been looking for.
But I want to add a few things.
There is no point in speculating about the current state of affairs. Disappointment is entirely understandable of course, but that's life. Our only option is to accept reality as it is, not how we want it to be. Otherwise we will merely upset ourselves (and others) for no good reason.
Most importantly, I sincerely hope Josh is ok and in good health. Really this is all that matters, not progress on the game, meeting deadlines, etc.
Assuming everything is indeed ok, then one of the most obvious issues regarding development appears to be Josh's tendency to keep the community informed of progress via weekly dev updates, frequent videos, the RTB plan, etc. Just...no. All the time wasted doing this is valuable time not spent working on the game, relaxing to recharge batteries, or doing whatever else is necessary to make this project work.
My advice to Josh is slow down, pace yourself. Develop Limit Theory at a speed that you're happy with, as this and only this will maximize the chance of success. You've come up with the mother of all games. If it works Limit Theory will revolutionize gaming as we know it. This is more than enough in itself. You don't need to worry about keeping everyone happy.
Regarding the community, I hope (as you do) that this project succeeds. I think the best way to ensure this is with a supportive approach. Speculation and negativity are entirely detrimental. Such activity will increase anxiety, which is bad for development (not to mention health). Patience and encouragement are what is required here.