Mistycica wrote:That's the point. They don't want to donate if it's voluntary. But they do if it's a small amount but forced, and then rationalize their spending as something they did out of their own good heart after the fact, and connect more with the mod they chipped in for, for the same reason. They'll see it as a huge bargain, they got a cool mod for about the price of three pieces of peanuts after all! The big word is cognitive dissonance reduction, I think. People don't do things because they thought them through, they just rationalize the choices they made.Poet1960 wrote:Uh, if they wanted to help the creator, then the donations would have been enough. They don't want to own it, they just want to use it. They already paid for the game, a mod is a modification of that game. So it doesn't matter how insubstantial it is, if they didn't donate to "help" the creator when it was an option, it is certainly not going to be a major driving force to get them to pay for what they could have donated for in the first place.Mistycica wrote:It's an insubstantial amount of money, and it gives them the happy to actually 'own' something, and to have helped the creator, even if you just tunnel them into it with no free option.
So, your goal is to use marketing trickery, to force people to pay for a product they already get for free, in return for nothing that benefits them. That about sum it up?