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Re: Limit Theory Fan Contest - Discussion
Posted: Sat Aug 18, 2018 1:01 am
by Talvieno
I have it up. I need to work on this though:
I'll personally be keeping an eye on it to read over anything you submit and I'll also comment on it - how you can improve, what the weak spots are, the parts I like about it best, and so on.
I did read the stuff you guys did but I think I forgot to do the commenting.
Not good, to say the least. Not sure how it happened, either.
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Aug 18, 2018 6:12 am
by HowSerendipitous
Thanks! I stumbled on some awesome inspiration earlier this week too
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Aug 18, 2018 9:17 am
by thedamngod
Just a quick note: There are a few copy and paste errors where it still says June/July in the post
Edit: I am dumb and I can't read properly
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Aug 18, 2018 10:35 am
by Talvieno
You are not dumb. There were no less than two instances where I accidentally said "June" instead of "September".
They are fixed now. Thanks for pointing that out!
Re: Limit Theory Fan Contest - Discussion
Posted: Fri Aug 24, 2018 2:17 am
by Triopalite
So, I said I would pop back in a year or so. Is it released yet, or near, or.. well.. anything yet.
Re: Limit Theory Fan Contest - Discussion
Posted: Fri Aug 24, 2018 9:26 am
by CSE
Triopalite wrote: ↑Fri Aug 24, 2018 2:17 am
So, I said I would pop back in a year or so. Is it released yet, or near, or.. well.. anything yet.
Yes, a lot have been released!
(As you ask in the Limit Theory Fan Contest thread, I assume you speak of contest entries)
They are all in
this subforum.
Re: Limit Theory Fan Contest - Discussion
Posted: Fri Aug 24, 2018 9:28 am
by Talvieno
I'm impressed that you came back exactly a year later.
But no, LT isn't out yet. A lot closer though.
Josh is working on gameplay and things are speeding towards completion.
Re: Limit Theory Fan Contest - Discussion
Posted: Tue Sep 04, 2018 8:32 pm
by BFett
I might participate in the next contest just to experiment more with my Inkscape and Gimp skills.
Re: Limit Theory Fan Contest - Discussion
Posted: Tue Sep 04, 2018 11:28 pm
by CSE
BFett wrote: ↑Tue Sep 04, 2018 8:32 pm
I might participate in the next contest just to experiment more with my Inkscape and Gimp skills.
Cool, We look forward to your works!
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Sep 08, 2018 5:26 am
by HowSerendipitous
CSE wrote: ↑Tue Sep 04, 2018 11:28 pm
BFett wrote: ↑Tue Sep 04, 2018 8:32 pm
I might participate in the next contest just to experiment more with my Inkscape and Gimp skills.
Cool, We look forward to your works!
Loving the city CSE
I'm going a different route and hand modelling buildings then using an ecosystem to put the city together.
17 buildings done so far..............
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Sep 08, 2018 8:16 am
by CSE
HS, I am much, much too lazy for this route. BUT: my next project consist of making a procedural building generator: using the same type of function as the city but basically with a square/regular "sea-level" boundary to align them later on roads.
Anyway, it will never be as interesting as hand-crafted, so I real look forward seeing your renders.
By the way, one question to all the computer wizards out there: I hear on the internet that e-on Vue Complete can use a max. of 8 threads.
My current iMac has a quad-core with hyper threading, thus uses 8 threads (800% processor usage; i7@3.1GHz). In the last 6 years of so (the age of my computer) the processors did not become much quicker but you can easily buy iMac with 8 cores at 4.xGHz. So, can I expect becoming about 1.3x faster (4.x vs 3.1GHz, same amount of threads) or about 2.6x faster (double the cores and increase frequency)?
I am toying with the idea of changing my computer, but as my current one works fine, I don't want to do it for a meagre 30% speed boost.
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Sep 08, 2018 11:25 am
by HowSerendipitous
I'm pretty sure it does use 8 cores, I'll check when I get a chance!
Bear in mind, GHz isn't everything. Changes in architecture mean that a CPU should be doing more per cycle than the previous generation. My CPU is a circa 2010 i7-920, chugging away at 2.67 GHz... Even though more modern CPUs have a modest increase in GHz, I'd bet they run a lot faster than +15% or so.
Best have a wee look at some benchmarks if you know what your CPU is.
Re: Limit Theory Fan Contest - Discussion
Posted: Sat Sep 08, 2018 1:38 pm
by HowSerendipitous
Yup, it says it's using all 8 available threads
Re: Limit Theory Fan Contest - Discussion
Posted: Sun Sep 09, 2018 1:28 pm
by CSE
HowSerendipitous wrote: ↑Sat Sep 08, 2018 1:38 pm
Yup, it says it's using all 8 available threads
Yeah, I fear I was not clear: because
today, with 4 cores and hyper threading, Vue already uses 8 threads indicating 800% Processor, I am wondering if
tomorrow with 8 cores (and arguably still using 8 threads as it seems to be the limit of the license; but I actually don't know that, was only mentioned in some forum discussions), I will have a significant performance gain or not.
Actually, by browsing (p. 46) a
PDF drawn before the e-on website disappeared, I found a bit of a different story: 8 CPUs (up to 12 CPUs with R3+ update - I have R5). So if they say 8
CPU, does it mean on 8 cores with hyper threading, I would get 16 threads - 1600% Processor? and up to 2400% with 12 cores? That would be a real speed bump!
Just looking for info, I see that Vue complete has "5 RenderCow licences" included - would that mean I could use a new and the old computer to divide the work? Any experience with that (preferably on Mac)?
As you see, still out of my depth there...
Re: Limit Theory Fan Contest - Discussion
Posted: Sun Sep 09, 2018 4:28 pm
by HowSerendipitous
CSE wrote: ↑Sun Sep 09, 2018 1:28 pm
HowSerendipitous wrote: ↑Sat Sep 08, 2018 1:38 pm
Yup, it says it's using all 8 available threads
Yeah, I fear I was not clear: because
today, with 4 cores and hyper threading, Vue already uses 8 threads indicating 800% Processor, I am wondering if
tomorrow with 8 cores (and arguably still using 8 threads as it seems to be the limit of the license; but I actually don't know that, was only mentioned in some forum discussions), I will have a significant performance gain or not.
Actually, by browsing (p. 46) a
PDF drawn before the e-on website disappeared, I found a bit of a different story: 8 CPUs (up to 12 CPUs with R3+ update - I have R5). So if they say 8
CPU, does it mean on 8 cores with hyper threading, I would get 16 threads - 1600% Processor? and up to 2400% with 12 cores? That would be a real speed bump!
Just looking for info, I see that Vue complete has "5 RenderCow licences" included - would that mean I could use a new and the old computer to divide the work? Any experience with that (preferably on Mac)?
As you see, still out of my depth there...
Yah, that'd probably use 6 cores, with two threads per core, I'm guessing..... I don't think it'd use 16 as it appears to be a limitation with the software. Mine's the same as yours, a quad core using hyperthreading and it claims to be using 8. I did a quick test by opening the task manager and starting a render and, yup, CPU usage went straight to 100% on all 8 threads.
I'm not tried splitting the rendering as all of my old computers are too slow to be of any use. Though, thinking on it, that'd be a good use if I upgraded this machine...................