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Re: Limit Theory Fan Contest - Discussion

#2131
CSE wrote:
Sun Sep 09, 2018 1:28 pm
HowSerendipitous wrote:
Sat Sep 08, 2018 1:38 pm
Yup, it says it's using all 8 available threads :twisted:
Yeah, I fear I was not clear: because today, with 4 cores and hyper threading, Vue already uses 8 threads indicating 800% Processor, I am wondering if tomorrow with 8 cores (and arguably still using 8 threads as it seems to be the limit of the license; but I actually don't know that, was only mentioned in some forum discussions), I will have a significant performance gain or not.
Actually, by browsing (p. 46) a PDF drawn before the e-on website disappeared, I found a bit of a different story: 8 CPUs (up to 12 CPUs with R3+ update - I have R5). So if they say 8 CPU, does it mean on 8 cores with hyper threading, I would get 16 threads - 1600% Processor? and up to 2400% with 12 cores? That would be a real speed bump!

Just looking for info, I see that Vue complete has "5 RenderCow licences" included - would that mean I could use a new and the old computer to divide the work? Any experience with that (preferably on Mac)?

As you see, still out of my depth there...
you could let me try with my 16 threads :ghost:

and from the phrasing i'd guess they mean threads, not CPUs.
looks to me like its a marketing doc made by marketing people
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Re: Limit Theory Fan Contest - Discussion

#2134
CSE wrote:
Fri Sep 28, 2018 2:40 pm
HowSerendipitous wrote:
Fri Sep 28, 2018 6:31 am
I really should finish my entry..... It's mostly there, just needs some tweaking!
Yep, we are still expectantly waiting. No pressure.
Just doing a high quality test render.... If that's good, I'll bump the resolution and do the final one. I'm using a spectral atmosphere, and while it looks good it eats CPU like a fat man eats cake :squirrel:
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Re: Limit Theory Fan Contest - Discussion

#2138
HowSerendipitous wrote:
Tue Oct 30, 2018 2:14 pm
Is.... Is it time to start coughing? :twisted:
The patient seems almost clinically dead. Perhaps indeed a cough could revive it a bit (speaking of the forum, not our Talv).

Btw, HS, pretty neat lights effect in your entry, and nice ships, both on water and in the air.
If I may a small critic: the squary texture in the first plan buildings do not map very nicely on rounded shape, in my opinion, that make it look a bit unnatural, while the background city is amazing!
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Re: Limit Theory Fan Contest - Discussion

#2139
CSE wrote:
Tue Oct 30, 2018 3:55 pm
HowSerendipitous wrote:
Tue Oct 30, 2018 2:14 pm
Is.... Is it time to start coughing? :twisted:
The patient seems almost clinically dead. Perhaps indeed a cough could revive it a bit (speaking of the forum, not our Talv).

Btw, HS, pretty neat lights effect in your entry, and nice ships, both on water and in the air.
If I may a small critic: the squary texture in the first plan buildings do not map very nicely on rounded shape, in my opinion, that make it look a bit unnatural, while the background city is amazing!
Thanks :twisted:

Constructive criticism is always appreciated... I must admit, I was on a clock with this one so I kinda' had to just roll with it at times. I thought any building would be a bit rubbish up close, so I made sure to put lots of things in between! :squirrel:
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