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Official Limit Theory IRC Channel

Posted: Tue Dec 25, 2012 1:31 pm
by Bele
Got an IRC channel set up over on irc.gamesurge.net named #limittheory if anyone wants to hang out with like minded individuals and/or ask questions about LT.
There's a related thread over in suggestions, but as the IRC channel itself isn't directly linked to the game I opted for creating a new thread here instead of bumping that one. Feel free to discuss chat integration into the game in that thread though.

If you don't have an IRC client you can click here.

Updated by Talvieno:
Link to IRC via Mibbit
Taiya's IRC User List
Taiya's IRC Quote List
TGS's IRC Stat Page
Link to Hexchat's download page (For if you want a more permanent client that keeps logs and lets you stay logged in.)

Re: IRC

Posted: Tue Dec 25, 2012 1:47 pm
by JoshParnell
Cool, thanks for setting it up!

Re: IRC

Posted: Tue Dec 25, 2012 1:49 pm
by JoshParnell
I'm on, in case anyone wants to pop in and ask questions or whatever. Handle is Xeon.

Re: IRC

Posted: Wed Dec 26, 2012 10:22 am
by DWMagus
I'll lurk on when I get home tonight. Always been a fan of IRC for more 'real-time' discussion.

Re: IRC

Posted: Wed Dec 26, 2012 2:14 pm
by Gazz
DWMagus wrote:Always been a fan of IRC for more 'real-time' discussion.
IRC definitely has it's uses for hammering out some fine details of a concept but it's a complete mess when dealing with a complex subject with lots of moving parts - like something as simple and obvious as following another ship. =P

Re: IRC

Posted: Sat Nov 23, 2013 4:40 pm
by Oddy
On the risk of punishment of death, I hereby perform a supernecrobump of this thread.
New people on here and everyone else, this IRC channel is still up.

EDIT: Maybe a move over to general? It's game related after all

Re: IRC

Posted: Sat Nov 23, 2013 4:57 pm
by Grumblesaur
Oddy wrote:On the risk of punishment of death, I hereby perform a supernecrobump of this thread.
THEN YOU SHALL BE CONDEMNED TO DIE.
Just kidding.
New people on here and everyone else, this IRC channel is still up.

EDIT: Maybe a move over to general? It's game related after all
I think we'll leave the thread here, since I would wager that much of the IRC discussion will wander from Limit Theory.

Re: IRC

Posted: Sun Nov 24, 2013 5:16 am
by Katorone
Grumblesaur wrote:I think we'll leave the thread here, since I would wager that much of the IRC discussion will wander from Limit Theory.
You'd think wrong! The channel is very inactive... I said "good morning" one day, and during the next night someone said "omg someone talked"... so yeah.

Re: IRC

Posted: Sun Nov 24, 2013 6:36 am
by Cornflakes_91
I got conversations yesterday night and tomorrow morning... but yeah, it looks very abandoned

Re: IRC

Posted: Sun Nov 24, 2013 6:53 am
by Katorone
Cornflakes_91 wrote:I got conversations yesterday night and tomorrow morning... but yeah, it looks very abandoned
I'm only connected to my BNC during weekdays + saturday. On sundays I rest and pretty much ignore IRC. :D

Re: IRC

Posted: Sun Nov 24, 2013 6:56 am
by Cornflakes_91
Found out only yesterday about the irc, so i had to join xD?

Re: IRC

Posted: Sun Nov 24, 2013 7:02 am
by Katorone
Cornflakes_91 wrote:Found out only yesterday about the irc, so i had to join xD?
Looking forward to seeing you there. :)

Re: IRC

Posted: Sun Nov 24, 2013 7:09 am
by Cornflakes_91
IRC app installed on smartphone since yesterday ;) but today it could be hard to write regulary... i am on guard duty ^^

Re: IRC

Posted: Sun Nov 24, 2013 12:13 pm
by Grumblesaur
Katorone wrote:
Grumblesaur wrote:I think we'll leave the thread here, since I would wager that much of the IRC discussion will wander from Limit Theory.
You'd think wrong! The channel is very inactive... I said "good morning" one day, and during the next night someone said "omg someone talked"... so yeah.
Meaning that from what conversation DOES take place, some of it will meander away from the discussion of Limit Theory.

Re: IRC

Posted: Fri Dec 27, 2013 9:24 am
by mcsven
I'm gonna float around the channel for today. Happy to see anyone... :o