Implemented
Mac / Linux support
Multi Monitor Support
Joysticks
Gamepads
Carriers / Mobile Docking Bays
Landing on planets / moons / asteroids; planet-side environments
Weapons
Missiles
Energy Settings
RTS tactical interface to deal with large numbers of ships
Sensors
Ship types / classes
Name your own ships/assets
Modding
HUD customization / scaling
Partially implemented
Build your own ships and stations (including shipyards)
Shields
Planet Colonization
Faction Creation and Ownership
Reputation
Oculus Rift VR Support
Planned
Importing / exporting of ship designs and sharing them with other players
Automated turrets
Tracking of discoveries