Post
Sun Oct 06, 2013 8:43 am
#1
Dev Log, 5 October (tech tree outline)
Josh, your description of the developing tech tree sounds like you're getting a real handle on moving concept to reality. I don't know if you've ever played Sword of the Stars but I love the way they handled the tech tree. Every one gets all the basic tech but as you progress up the tree your chance of getting more advanced tech is based on your race. Each race has different chances of progressing in each field. When you finally fail your "roll" in each particular field your progress in that field stops. All this is generated at the start of the game. However, if you have a repair ship in a fleet that wins a battle, you can discover unsearchable tech if the defeated enemy has some in their fleet. This unlocks a special research section and if successfully researched, you can gain access to tech you wouldn't otherwise have. Here is the tech tree updated to the final version of SotS: http://sots.rorschach.net/File:SotS_ANY_TechTree.png
Cowards die many times before their deaths, the valiant never taste of death but once. Of all the wonders that I have seen, it seem to me most strange, that men should fear, seeing that death, a necessary end, will come when it will come.